I've been reading about dynamic voltage and frequency scaling (DVFS) as a way to push CPUs and GPUs beyond their stock clocks while keeping temperatures in check. The idea is to adjust voltage on the fly based on load, potentially reducing power spikes. But I'm unsure how stable this approach is over long gaming sessions, especially with demanding VR titles. Does DVFS provide a consistent performance boost without sacrificing component lifespan? What are the main pitfalls to watch out for?
Is dynamic voltage and frequency scaling a reliable method for sustainable overclocking?
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