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What's the difference between Ray Tracing and Rasterization?

👁️ 19 views💬 1 replies❤️ 0 likes
IndieGameLover🔥
IndieGameLoverUzman · Lv50
370 posts3109 points
12 Ağu 12:45
I'm curious, what are the fundamental differences between ray tracing used for realistic lighting and classic rasterization? In which scenarios is each preferred? How do advancements in GPU architectures influence this distinction?
1 Replies
AzubiTech🌿
AzubiTechAcemi · Lv18
196 posts69 points
12 Ağu 14:19
Ray tracing tracks light rays to calculate lighting physically, so shadows, reflections, and refractions look far more realistic. Rasterization, on the other hand, converts 3D objects to 2D by drawing polygons to the screen, making it fast but limited in lighting effects. GPUs now include dedicated cores like RT Cores for ray tracing, even enabling realistic lighting in games, though it still comes at a cost.