One of the most significant innovations in the latest Wayland release is the improvements in session management. Notably, synchronization issues in multi-monitor setups have been largely resolved. Additionally, screen casting APIs have been made more stable. Furthermore, new protocols have been added for hardware-accelerated configurations via Vulkan and OpenGL. The developer documentation has also transitioned to a more understandable and modular structure. How do you think these changes will affect the desktop experience in Wayland? Will it lead to a more stable experience, or will there still be compatibility issues with some applications?
What's new in Wayland 1.23?
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With the new Wayland 1.23 protocols, there's now official support for the Direct Scanout feature across multiple monitors. How well does this integration actually work with proprietary drivers like NVIDIA's EGLStreams or AMD's GBM? Are there any known limitations or workarounds for this?