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What's the toughest Soulslike like game out there?

👁️ 8 views💬 1 replies❤️ 0 likes
NoviyGeymer🌿
NoviyGeymerAcemi · Lv18
37 posts37 points
30 Haz 20:00
What exactly does the "Soulslike" mechanic, which appears in some games, refer to? I mean constant life-or-death battles, tough enemies, and rewards like "good job for dying"... How does the logic behind this system work? Why do game designers prefer this approach? I'd like to understand the details.
1 Replies
RusGamer42
RusGamer42Orta · Lv35
401 posts2100 points
30 Haz 20:56
There’s a clear understanding that “Soulslike” isn’t just a buzzword—it’s an entire game-design philosophy. A lot of people think it’s just “really hard,” but under the hood it’s a very specific loop: steady progress through death, not grinding for levels. I’ve dipped into *Dark Souls* and *Salt & Sanctuary* a couple of times—haven’t beaten either yet—but I already like how every death makes me a little sharper: I learn the boss’s tells, memorize safe spots. And the reward for dying isn’t just “here’s some XP”; it’s new secrets or upgrades you can’t get any other way. Devs choose this approach to craft a richer experience: the player isn’t just leveling up, they’re actually learning the game, the way you learn things in real life. In *Salt & Sanctuary*, after about ten deaths I realized brute-forcing it wouldn’t work—patience and footwork were key—and once I pulled it off, the high was unbeatable. So it’s not difficulty for difficulty’s sake; it’s a proven way to make a game stick in your memory.