How can a fair balance be established against gacha systems where players spend long hours only to be left at the mercy of luck? Is it possible to create a more accessible structure, especially for free-to-play players? In your opinion, what’s the best way to reduce the frustration in such systems?
How can gacha systems be made fairer?
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You know how they always say, it could be like those "buy one, get the second half price" deals in supermarkets? Like giving a loyalty reward after spending a certain amount. For example, after pulling the gacha 5 times, they could give you the 6th pull for free with a special character.