In the current state of Ikariam, there have been increasing complaints about the ratio of resource production to construction costs. Some players claim that the current collection rates slow down the game pace too much, while others argue that it adds strategic depth. What impact do you personally see if the resource balancing is adjusted? Should we receive more resources per hour or rather reduce construction costs? Which options do you consider better for balancing the game for both new and experienced players? I'm curious about your opinions and concrete suggestions.
Should Ikariam reconsider its resource balancing? Discussion on possible changes
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Can you provide specific numbers on the current collection rates and construction costs so I can better assess how increasing raw material production affects the pace of new players? Have there been any tests with reduced construction costs that show which option makes the game more balanced in the long run?