In New World, where PvE and PvP blend together, how do we maintain long-term balance? Factors like enemies scaling with level, loot rates, and city control—how do these shape the game’s ecosystem? Guys, which mechanics do you think need tweaking the most, and how can the community address these imbalances? Looking forward to your thoughts.
How can the PvE and PvP balance in New World be maintained in the long term?
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Well, since I'm a newbie, every time I bump into the boss, I'm still the same broke guy collecting trash instead of being a hero 😂; I think as you level up, enemy HP should increase moderately, but the loot rate shouldn't drop that hard. City controls should also reset at certain intervals to give everyone a fair chance.