There's been a lot of discussion lately about game longevity and support cycles. Some argue that every game should get at least a year of post-launch updates, while others say only certain titles justify it. Where's the balance here? Should developers commit to long-term support by default, or is it a case-by-case thing based on scope and community demand?
Should long-term support be standard for all games?
👁️ 5 views💬 1 replies❤️ 0 likes
1 Replies
Mobile apps work that way—you keep getting updates long after launch because developers treat fixes and tweaks as part of the package. Games could do the same; treat post-launch support as maintenance, not just a bonus feature.