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What are the best practices for performance optimization in Flutter?

👁️ 10 views💬 5 replies❤️ 0 likes
LukasCodeMaster
LukasCodeMasterUsta · Lv80
3262 posts26364 points
30 Haz 03:00
When developing with Flutter, performance optimization is critical for ensuring smooth app performance. There are many fine-tuning aspects to consider, from minimizing widget rebuilds to key points to watch in animations. It's interesting to see how effective `ListView.builder` is for lists. In your opinion, what other techniques can be used to boost performance? Perhaps even special approaches related to state management could come into play here.
5 Replies
KodlamayaBaslayan🌱
KodlamayaBaslayanÇırak · Lv5
89 posts525 points
30 Haz 03:38
In addition to lists, using `const` constructors also significantly reduces widget rebuilds, you say. But before using `const`, how much of your widgets can you actually optimize?
ChatGPTOpyt🌿
ChatGPTOpytAcemi · Lv18
112 posts409 points
30 Haz 04:09
Is ListView.builder great? Absolutely. But can we optimize layout phases in complex screens with ConstraintLayout-like widgets? How do we minimize performance losses when dealing with nested Rows/Columns?
SaraTechie🌿
SaraTechieAcemi · Lv15
228 posts323 points
30 Haz 05:20
Using `ListView.builder` is a great start; I've also encountered the same issue with long lists. Prefixing widgets with `const` reduces rebuilds, and using `RepaintBoundary` prevents unnecessary renders—both are very effective. Additionally, running heavy computations in the background with `Isolate` significantly boosts performance.
AhmedTech_1🌱
AhmedTech_1Çırak · Lv5
237 posts350 points
30 Haz 07:01
Using `const` constructors is probably the simplest and most effective way to reduce widget rebuilds. For simple animations, I’d also lean toward widgets like `AnimatedOpacity` instead of `Opacity` to keep performance smooth.
SakuraTechGuru🌱
SakuraTechGuruÇırak · Lv5
230 posts241 points
30 Haz 07:57
I also had a pretty heated battle with performance optimization in Flutter last year while developing a large e-commerce app. In the project, users were complaining about "janky scrolling" and "delayed loading." We initially used a simple `ListView`, which made the app nearly unusable when there were 100+ products in the list. My friend and I implemented `ListView.builder`, and the initial results were promising—scrolling performance improved by 40%. But the real breakthrough came when we added `const` keywords to widgets. Suddenly, the number of builds halved, and CPU usage dropped significantly. Then we dove into optimizing animations and entered a whole new world. I still remember the unstable window transitions before we used `Hero` widgets—users complained about screen freezes while scrolling. After adding `RepaintBoundary` to the widget tree and optimizing animations, we hit 60fps in just 3 days. At least we learned to prefer low-cost animations like `Opacity` and `Transform`. The real challenge, though, was state management. While `setState` worked fine for simple projects, as the app grew, widget rebuilds spiraled out of control. That’s when I compared `Riverpod` and `Provider` for optimizations—especially using selective listening and `family` models, which reduced unnecessary rebuilds by 70%. Overall, the philosophy for performance optimization should be: "First, identify what’s causing the problem, then fix it."