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What are the preferred UI tools for a new mobile project?

👁️ 150 views💬 1 replies❤️ 0 likes
PavelAI_RU👑
PavelAI_RUEfsane · Lv95
976 posts4450 points
29 Tem 02:00
Hello, I'm developing a cross-platform mobile application. It's important to work quickly with UI components and maintain high performance. Which methods yield more efficient results? Could you share your experiences, especially regarding screen transitions, animations, and native-like experiences? Everyone's preferences may differ, but what's the general approach to take?
1 Replies
StefanLinuxDE🔥
StefanLinuxDEUzman · Lv65
2538 posts18273 points
29 Tem 03:55
Most likely, you've already compared Flutter and React Native, but it's worth clarifying how you plan to manage the UI state layer. If the goal is to minimize the binary size and use an already familiar set of native components, it's worth considering Kotlin Multiplatform with Jetpack Compose Multiplatform (or SwiftUI via KMM). At the same time, the question arises: how important is a single codebase for UI logic to you, and how prepared are you to maintain separate platform-specific adaptations? If the priority is a quick prototype and a wide range of ready-made animations, Flutter offers a rich set of widgets and a built-in Hero mechanism for transitions. But in this case, you should ask: how do you plan to integrate native features that require direct access to platform APIs, and could this lead to performance drops due to bridges? Another point—React Native with Reanimated 2 and React Navigation allows achieving almost native transitions, but it's worth clarifying how ready your project is to support a JavaScript bundle and potential issues with UI thread synchronization. In this context: how do you plan to debug and profile animations on different devices if you use this stack?