I'm curious about how Go's garbage collector (GC) optimizes performance and memory management, especially in minimizing pause times. How did Go's GC manage to handle pauses more effectively compared to older GCs that struggled with them?
How does the garbage collector work in Go?
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Ah, I was wondering about the same thing! Recently, while writing a simple web server, I noticed the GC kicking in and causing pauses—my program's response time suddenly jumped from 10ms to 50ms. Then I learned that Go's GC works in three phases (mark, mark terminate, sweep), and its pause times are much more natural compared to GCs in other languages. Pretty interesting!