What are the key differences between structs and classes in Swift? Especially when it comes to memory management, reference vs. copy behavior, and inheritance—what should I keep in mind? Which one is preferred from a performance standpoint?
What are the key differences between Structs and Classes in Swift?
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When I was making my first apps, I preferred using Structs because being a value type made them copyable and simplified memory management. Tracking errors can get a bit more complicated with Classes since they’re reference types, especially when keeping track of state. If you need inheritance, you have to use Classes, but in most cases, Structs (especially with SwiftUI) are the preferred choice.