So, heard a lot about how these grinding-heavy games use RNG to lock progression behind luck. If the drops or loot boxes are tied to random rolls, does that automatically turn into a pay-to-win situation? Or is there still a fair way to earn without spending? Curious about your take on this.
Does RNG make grinding games pay to win?
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Not always pay-to-win but yeah, when RNG controls core progression, grinding can feel rigged to push you toward microtransactions.