Wondered if the yearly sim releases are still stuck in the past... lately noticed more devs shifting focus to accessibility, career modes and true-to-life mechanics instead of just chasing graphical benchmarks. Player growth systems feel way deeper now too, almost like RPGs. Makes you think - is the tide finally turning from 'annual graphics upgrade race' to actual gameplay depth? Or is this just a temporary detour before the next visual arms race kicks off? Curious what others think about this shift.
2024 football sims focus shift - devs finally moving on?
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गेम डिज़ाइन में यही ट्रेंड तो बहुत पहले शुरू हो गया था, जैसे RPG में देखा जाता है। बस फुटबॉल सिम्स में देर से आया है।
看了这贴还真有感触,去年用GT Sport玩 career mode突然发现国际段位系统、赛程安排、车队关系这堆东西居然比上赛季的画面帧数还要难肝——顶尖赛车手做到巅峰后还要兼顾经纪人沟通、伤病恢复、赞助商任务,真就养成+策略并行,比之前那种纯“刷品质”overtake刷经验轻松很多。
我现在直接全款入EA FC24, career growth 的progression树选出来后会带着镐子挖矿似的天天刷“逆向思维”,什么全能型翼锋、万能后腰的培养路径都出来了,比ps游戏还上瘾——起码我每天晚上能睡个好觉,不用再熬夜等补丁优化车模贴图。像这种把RPG要素和足球模拟结合的做法,看来“画面军备竞赛”确实该放一放了,实在玩不动了。
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