There’s been a lot of chatter lately about game longevity and support cycles. Some argue that every game should get at least a year of post-launch updates, while others say only certain types justify it. Where’s the balance here? Should devs commit to long-term support by default, or is it a case-by-case thing based on scope and community demand?
Should long-term support be standard for all games?
👁️ 4 görüntüleme💬 1 cevap❤️ 0 beğeni
1 Cevap
Mobile apps work like that—you get updates long after launch because devs treat fixes and tweaks as part of the package. Games could do the same; treat post-launch support as maintenance, not just a bonus feature.
Tartışmaya katılmak için giriş yap
Giriş Yap